experience

multimedias creative director . freelancer . 2022 - now

interactive medias artist
. freelancer . 2016 - now

experience & multimedia director . oasis immersion . 2023 - 2024

senior multimedia conceptor . oasis immersion . 2021 - 2023

creative developer & designer . moment factory . 2018 - 2021

creative developer . timecode lab . 2016 - 2017

projects & exhibitions

Territoire Mémoires . Outdoor Immersive Short Movie
Bain de Minuit
. Grand-Mère, CA . 2025

Focus on Women Residency - Gender, Identity, and Public Space
2-Days Roundtable and Female-led initiatives
Organized by Video Mapping Festival
. 2025

Member of the Video Mapping Awards Jury
Video Mapping festival de Région Hauts-de-France
Lille, FR . 2025

𝗟𝗲𝘀 𝗲𝗻𝗷𝗲𝘂𝘅 𝗽𝗼𝘂𝗿 𝗹𝗲 𝗿𝗲𝗻𝗼𝘂𝘃𝗲𝗹𝗹𝗲𝗺𝗲𝗻𝘁 𝗱𝗲𝘀 𝗰𝗼𝗻𝘁𝗲𝗻𝘂𝘀 𝗱𝗲𝘀 𝗲𝘀𝗽𝗮𝗰𝗲𝘀 𝗶𝗺𝗺𝗲𝗿𝘀𝗶𝗳𝘀 .
Image Beyond the Screen International Conference (IBSIC)
Panel hosted by Michael Couzigou . Lille, FR . 2025

hello sanremo . audio-reactive luminous arch transforming voice in music
generative visual development & ux design . presented at Sanremo Festival
with Daily Tous les Jours . Sanremo, IT . 2025


ovo . ambiant video generation for moving scenography in live circus show
touring with Cirque du Soleil
. with MindRoot Studio . Montreal, CA . 2024

transformé . immersive exhibition curation, creative lead & interactive direction
presented at oasis immersion . with OASIS Immersion . Montreal, CA . 2023

sweet folie . interactive direction & development
presented at
oasis immersion . with OASIS Immersion . Montreal, CA . 2023

layered . interactive architectural projection design, development, R&D
presented in
quartier des spectacles in the Motion Project . Montreal, CA . 2022

The future of Immersion : Fueling Innovation & Creativity with AI . panel host
As part of the E-AI Festival . Montreal, CA . 2022

van gogh - distortion . immersive exhibition curation & interactive direction & development
presented at
oasis immersion . with OASIS Immersion . Montreal, CA . 2022

migrations . generative & immersive video artwork
presented at OASIS Immersion in the Recharger/Unwind Exhibit
. Montreal, CA . 2021

recharger/unwind . immersive exhibition curation & interactive direction & development
presented at
OASIS immersion . with OASIS Immersion . Montreal, CA . 2021

podium memories . outdoor interactive experience design & development
presented during the 2021 Tokyo Olympics Art Walk
. with Moment Factory . Tokyo, JP . 2021

chromatic fields . immersive & interactive experience design & development
immersive room located in Bleu Lavende’s main office
. with Moment Factory . Magog, CA . 2020

fluidity . generative video artwork
presented during Neo Shibuya . Tokyo, JP . 2020

arctic adventure: exploring with technology . interactive game development with custom objects & integration
presented at the
Boston Science Museum . Boston, US . 2020

opening sequences - NBA finals . real-time & interactive graphic development for tv shoot
presented on ESPN
. with Moment Factory . Montreal, Ca . 2019

terra lumina . collaborative & interactive instruments design & development
nightime experience presented at
Toronto Zoo . with Moment Factory . Toronto, Ca . 2019

skatemapp . interactive skate parc & crowd games design & development
r&d experience during MAPP Festival
. with Moment Factory . Montreal, Ca . 2019

olympics opening performance . generative visuals performance design & development .
tokyo olympics . made with Moment Factory . Tokyo, Japan . 2019

wonder box . interactive games design & development in immersive indoor park
paradise city korea . made with Moment Factory . Incheon, Korea . 2018

D.S. Destiny pre-show . scanning station & generative content design & development
Ciprianni - D.S. Destiny
. made with Moment Factory . New-York US . 2018

Halo New York Comicon booth . motion tracking video booth design & development
New York ComicCon
Mattel Activation . made with TimecodeLab . New-York, US . 2017

côte à côte . interactve & generative content design & development for interactive park bench
part of KM3 Art Walk in Quartier des Spectacles . made with AAtoAA . Montreal, Ca . 2017

bell luminescent experience . 360 video booth design & development
Montréal en Lumière Bell Activation
. made with TimecodeLab . Montreal, Ca . 2016

Nissan rogue one, star wars collaboration . green screen photobooth with props design & development
touring with Canada Car Show
. made with TimecodeLab . multiple cities . 2016

ski simulator . virtual reality & motion tracking system and replication
presented by Samsung VR
. made with TimecodeLab . multiple cities . 2016

augmented air balloons . augmented reality hot air balloon viewing station
presented at
Festival des Montgolfières . made with TimecodeLab . St-Jean sur Richelieu, Ca . 2016

pepsi worldcup bullet time . 360 bullet time photobooth using 40 simultaneous cameras
presented at the NHL Pre-Season Village
. made with TimecodeLab . Toronto,CA . 2016

digicamp - digital creativity & social innovation . rethink social innovation through technology
thinktank during
printemps numérique . Montreal, Ca . 2015

awards & grants

International - In Situ Experience - NUMIX for Nature Vive
with OASIS Immersion . 2025

Blooloop Innovation Awards / Interactive for Arctic Adventure, with Moment Factory . 2021

SEGD Global Design Awards / Honor Award - Interactive Experience for Arctic Adventure, with Moment Factory . 2021

Event of the year by Tourism Industry Association of Ontario (TIAO) for terra lumina . 2020

THEA Award for Outstanding Achievement – Family Entertainment Center for wonderbox . 2019

Architectural Projection Excellence Grand for Dans tes mots . 2016

Creative Production Excellence Grand for Aura, Traversée Immersive . 2015

about me

I create generative environments where technology becomes a language of empathy. Through motion, light, and sound, my work invites a slower kind of attention—one that restores presence in spaces designed for speed.

Each installation begins with observation: listening to a site’s rhythms, its data, its silences. From there, I build systems that evolve in real time, translating environmental or human input into living movement. Control and unpredictability are always in dialogue; I treat code as a poetic material that drifts between structure and emotion.

My interest lies in how technology can expand perception rather than consume it—how computational systems might mirror the organic patterns already present in us and around us. What emerges is not a spectacle but a field of resonance: an experience that perceives as much as it performs.

Ultimately, I design spaces that think and feel, where visitors are not spectators but participants in a shared moment of awareness.

CV

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